Free online games
No sign-up, no download. A new puzzle every day at midnight Japan time (UTC+9) — the same for everyone — and a daily leaderboard you can join with just a nickname.
Puzzles Think through each move. Same puzzle for everyone each day — race for time or fewest moves
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Maze
Find your way through a new maze every day. Race for time and moves on today's leaderboard.
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Slide Puzzle
Slide the tiles back into order: the classic 15 puzzle. 3×3, 4×4 and 5×5. Same shuffle for everyone each day.
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2048
Merge tiles to reach 2048. Tiles appear in the same order for everyone each day.
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Lights Out
Each press toggles a light and its neighbors. Turn every light off. 3×3, 5×5 and 7×7, same board for everyone daily.
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Flood It
Spread color from the corner until the whole board is one color, in as few moves as you can.
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Tower of Hanoi
Move the whole tower to the right peg, one disc at a time, never big on small. 4 to 7 discs.
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Sokoban
Push every box onto a goal. Boxes can't be pulled, so plan ahead. A new always-solvable puzzle every day.
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One-Line Drawing
Trace every line exactly once without lifting your pen. A new shape every day that can always be drawn.
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Water Sort Puzzle
Pour colored water between bottles until each holds one color. 5 to 9 colors, solvable every day.
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Pipes Puzzle
Rotate pipes so water reaches every tile from the source. 4×4 to 8×8, a new puzzle every day.
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Block Puzzle
Fit blocks onto a 10×10 board and clear rows and columns. 1010-style, same block order for everyone each day.
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Peg Solitaire
Jump pegs to remove them and leave the last one in the center. The classic English 33-hole board.
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Match 3
Swap gems to line up 3 and clear them in 20 moves. Same board and refills for everyone each day.
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Knight's Tour
Move a chess knight to visit every square exactly once. 5×5 and 6×6, a new start every day.
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Klotski
Slide the blocks to free the big 2×2 piece through the exit. The classic layout, solvable in 81 moves.
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River Crossing Puzzle
Wolf, sheep and cabbage, plus missionaries and cannibals. Get everyone across the river without anyone being eaten.
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Number Match
Clear pairs of numbers that match or add up to 10. The same layout for everyone each day.
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Number Maze
Jump by the number on each square to reach the goal. 5×5 to 7×7, a new board every day.
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Sorting Puzzle
Sort numbers in ascending order by swapping neighbors only. The minimum moves is the inversion count.
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Pyramid Solitaire
Remove pairs that add up to 13 to take the pyramid apart. Same deal each day.
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Mahjong Connect
Match identical mahjong tiles joined by a line with two turns or fewer. A new solvable layout every day.
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FreeCell
FreeCell solitaire with all 52 cards face up. A new deal every day.
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Japanese Crossword for Learners
A daily Japanese crossword with English clues. Fill in the words in kana (romaji input works), with kanji shown after you finish.
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Traffic Jam Puzzle
Slide the cars to get the red car out, Rush Hour style. Always solvable, with the minimum moves shown.
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Ice Sliding Puzzle
On ice you slide until you hit a rock. Stop right on the goal. Always solvable, with the minimum moves shown.
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Pentomino
Fit the 12 pentominoes into a 10×6 rectangle with no gaps. Rotate and flip. A new puzzle every day.
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Klondike Solitaire
Classic Solitaire, draw 1 or draw 3. Same deal for everyone each day.
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Spider Solitaire
Spider Solitaire with 1 or 2 suits. Same deal for everyone each day.
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TriPeaks Solitaire
Clear three peaks by taking cards one rank above or below the waste. Same deal each day.
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Golf Solitaire
Clear the columns by taking cards one rank above or below the waste. All cards face up.
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Mahjong Solitaire
Remove matching pairs from a stack of mahjong tiles. A new, always-solvable layout every day.
Logic Fill the grid from number and symbol clues. Every puzzle has a unique solution
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Minesweeper
Classic Minesweeper with a new board every day. Beginner, Intermediate and Expert.
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Bulls and Cows
Crack a hidden 3- or 4-digit code from bulls and cows clues. A new code every day.
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Sudoku
One Sudoku a day in Easy, Normal and Hard. Every puzzle has a unique solution.
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Nonograms
Fill squares from the row and column clues to reveal a picture. 5×5 to 15×15, a new puzzle every day.
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Binary Puzzle
Equal 0s and 1s, no three in a row, no duplicate rows or columns. Three rules, unique solution daily.
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N-Queens
Place 8 (or 10) queens so none attack each other. One queen is fixed each day, and it's always solvable.
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Hashi
Connect numbered islands with up to two bridges each way, no crossings, all in one group. Unique solution daily.
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Akari
Place bulbs until every white cell is lit, without bulbs lighting each other. Unique solution daily.
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Futoshiki
Place 1 to N once per row and column, using the < and > signs as clues. Unique solution daily.
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Calcudoku
Use 1 to N once per row and column, and make each cage hit its target (12×, 3− …). Unique solution daily.
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Star Battle
One star in every row, column and region (two on 10×10). Stars never touch, even diagonally. Unique solution daily.
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Tents and Trees
Pitch one tent beside each tree. Tents never touch, even diagonally; outside numbers count tents. Unique solution daily.
Action Compete on skill. Things appear in the same order for everyone each day
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Snake Game
The classic Snake. Food spawns in the same order for everyone each day.
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No-Drop Tetris
Tetris where pieces never fall on their own. Same piece order for everyone each day.
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Brick Breaker
Bounce the ball and clear all 45 bricks. 3 lives, and the ball speeds up as you go.
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Flap Bird
Tap to flap through the gaps between the pipes. A flappy-style game with Easy and Normal levels.
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Goldfish Scooping
The Japanese festival game. Your paper scoop tears if it soaks too long or you lift too much. Dip gently, lift fast.
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Katanuki Candy Cutout
A Japanese festival game like the dalgona challenge. Trace the stamped shape and pop it out; 3 cracks and it breaks.
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Festival Shooting Gallery
A Japanese festival shooting gallery. Knock prizes off the shelf with a cork gun in 10 shots; hit heavy ones high.
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Whack-a-Mole
Whack as many moles as you can in 30 seconds. Golden moles score big; hitting a bomb costs you.
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Invaders
Move your cannon and shoot down the marching invaders. A fixed-screen arcade shooter with stages and 3 lives.
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Stack Tower
Stop the sliding block and stack it high. Overhangs get sliced off, so every miss makes it narrower.
Brain training Memory, arithmetic and reaction training
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Schulte Table
Tap the shuffled numbers in order from 1 as fast as you can. Trains focus and peripheral vision.
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Memory Match
Flip cards two at a time and find every matching pair. 8, 12 or 18 pairs. Same layout for everyone each day.
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Make 10
Make 10 (or 24) from four numbers with + − × ÷. A new puzzle every day.
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Mental Math Drill
Solve 10 arithmetic problems as fast as you can. Three levels, from addition to division.
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Simon Game
Watch the pads light up and repeat the sequence. It grows by one each round. Same sequence for everyone each day.
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Flash Anzan
Add up numbers as they flash by and enter the total. More digits and faster with every level. How far can you go?
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Stroop Test
The word RED printed in blue: what color is it? Name the ink color, not the word, in 20 questions.
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Pattern Memory
Remember which squares flash, then press them. More squares and a bigger grid every level. Same pattern for everyone daily.
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Countdown Numbers Game
Hit a 3-digit target with six numbers and + − × ÷. A new solvable puzzle every day.
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Guess the Number
Find the secret number with higher / lower hints. 1–100 up to 1–10,000. Practice binary search.
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Guess the Color
Recreate the sample color with RGB sliders. Score on how close you get over 5 rounds. A test of your color sense.
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Guess the Angle
How many degrees is it? Guess the angle by eye over 5 rounds. The smaller your error, the higher your score.
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N-Back Test
Does it match the one n steps back? A classic working memory task: Grid 2-back, ABC 2-back and ABC 3-back, 20 trials each.
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Reaction Time Test
Tap the moment the screen turns green. Measures your average reaction time over 5 tries, in milliseconds.
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Cocktail & Wine Quiz
10 daily multiple-choice questions on cocktail ingredients, base spirits and looks, plus wine grapes and regions.
Vs. computer Take on a computer opponent that plays a little differently each day
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Reversi
Reversi (Othello) against the computer. How many discs can you win by?
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Connect 4
Drop discs and get four in a row before the computer does. Fewest moves to win ranks highest.
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Gomoku
Five in a row against the computer on a 13×13 board. How fast can you line up five?
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Mancala
Sow stones into your store and beat the computer at Kalah. Bigger margins rank higher.
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Nim
Take stones from the heaps and grab the last one. Beat a perfect computer with the winning strategy.
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Blackjack
A 10-hand Blackjack challenge. Same shoe for everyone each day, so decisions beat luck.
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Checkers
Classic checkers against the computer. Captures are mandatory; reach the far row to crown a king.
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Yacht Dice
Roll five dice up to three times and fill 12 categories. Same rolls for everyone each day.
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Dots and Boxes
Connect the dots and complete boxes against the computer. Win by as many boxes as you can.
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Video Poker
Jacks or Better, 10 hands. Same deal for everyone each day — choose which cards to hold.
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Hex
Claim hexagons to connect your two sides before the computer connects its own. No draws.
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Backgammon
Roll the dice and race your 15 checkers home against the computer. Full rules, with undo.
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Chess
Play chess against the computer, with castling and en passant. Fewest moves to win ranks highest.
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Minishogi
Japanese chess on a 5×5 board, with drops and promotion. Play the computer in about 10 minutes.
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Battleship
Place your fleet and sink the computer's hidden ships. Fewest shots ranks highest.
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Nine Men's Morris
Place and move 9 pieces, form mills to capture. Beat the computer in the fewest turns.
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Emoji Stack
Take turns with the CPU stacking emoji; whoever topples the stack loses. Your opponent picks what you stack.
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Shiritori vs CPU
The Japanese word chain game against the CPU. Answer in hiragana or romaji and make the CPU run out of words.
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Emoji Sumo
Stick 3 to 5 emoji into a combo robot and push the CPU's robot out of the ring with real physics.
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Emoji Flick
Pick 3 emoji and flick them to knock the CPU's emoji off the board. Shape and weight match each emoji's look.
Kids From age 1 to elementary school. No fail states for little ones; older kids can race the clock
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Touch & Sound
Ages 1+. Touch anywhere for pictures and sounds — a mistake-free toy. Animals, bubbles or music notes.
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Find the Same
Ages 2+. Pick the same color, shape or animal from 3 choices. 10 questions. No ✕ for mistakes.
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Let's Count
For ages 3 and up. Count the fruits or animals and answer with number buttons from 1 to 10. No red X for wrong answers.
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Addition Race
For ages 5 and up. Answer 10 addition facts up to 10 with big number buttons and race the clock.
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Times Tables Time Trial
Answer 20 multiplication problems as fast as you can. Pick one table or mix them, with a hint that says the fact in words.
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Telling Time
For grades 1 and 2. Read the time on an analog clock and answer with hour and minute buttons. 10 clocks a day.
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Hiragana Practice
Trace all 46 hiragana with your finger in the correct stroke order, one glowing stroke at a time, with romaji readings.
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Making Change
For grades 1 and 2. Shop with Japanese yen: add up the prices and work out the change. 10 problems a day.
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Fraction Pizza
For grades 3 and 4. Name the fraction shown by a sliced pizza with numerator and denominator buttons. Simplified answers count.
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Japan Prefectures Quiz
Name the prefecture lit up on the map, then find the one you're asked for. Learn all 47 prefectures of Japan region by region.
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Robot Coding Game
Ages 8+. Line up Forward, Turn and Repeat blocks to get the robot to the goal. 5 daily stages, ranked by fewest blocks.
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Percentage Quiz
For grades 5 and 6. Word problems on percent, discounts and speed. A wrong answer shows the math.
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Picture Word Match
Ages 5+. A memory game where you match each picture card with its word card. Animals, food, vehicles. 6 or 8 pairs.
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Japanese Vocabulary Typing
See a basic Japanese word with romaji and a picture, type it in English. 20 of 170 everyday words a day.
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Who's the Liar?
Ages 10+. 3–5 animals each say one thing; honest ones tell the truth, liars lie. Find the liars in 8 daily logic puzzles.
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Hiragana Quiz
Read hiragana words and type their readings in romaji. 20 everyday words a day with English meanings; Hepburn and Kunrei both count.
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Kanji Reading Quiz
How is this kanji read in this word? 4-choice quiz on the 240 kanji Japanese kids learn in grades 1–2, with romaji and English meanings.
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Shape Sorter
Ages 2+. Drag (or tap) circles, stars, hearts and more into the holes with the same shape. No ✕ for mistakes.
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Animal Sounds Game
Ages 2+. Hear "woof woof" or "moo" and pick the animal from 3 pictures. 10 questions, read aloud. No ✕ for mistakes.
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Big and Small Sorting
For ages 3 and up. Tap 3 to 5 things in order from biggest to smallest. No red X for wrong taps.
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Sorting Game for Kids
Ages 3+. Sort fruit, veggies, animals, vehicles and clothes into 2–3 boxes. Drag or tap. No ✕ for mistakes.
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Pop-Pop World
Ages 1+. A screen full of buttons — press for sounds and pictures, and explore 12 places. No mistakes, no game over.